Where to start?
I mean it’s got pirates and airships in it, add to that clunky steam engines and Victorian finery, how much more do you need?
Personally I love the idea, the scenery and the setting, I have been having a few issues with the system, mostly because I think it detaches the players from their characters.
To that end I shall be writing up a conversion to BRP, the write up will be posted into the Airship Pirates pages on this very website here.
When I first thought that the system needed an overhaul, BRP was the first thing that popped into my mind, it seemed to me there was a natural fit. The key to the whole conversion lies in the skills, put together a skill list from AP and BRP map them across and Robert’s yer Muvver’s bruvver. Obviously there’s a little more to it than that, like statistic mapping and cultural modifiers, but nothing too onerous, the combat system should just slide into place like a well oiled…
I think I’ll just leave that description to your imagination.